CoWirshing - 05/05/2026 -
Looking back, this was fairly easy to make. A few hours of talking with the Claudes AI chat, performing trial and error testing, and then iterating until the game was done. In total, the game took about 8 hrs to make between the initial creation, design adjustments, and changes after testing feedback. What took significantly longer and was a much bigger pain was navigating the Google Play release process.
This required creating various accounts, creating this website, waiting for verifications and approvals, uploading and screening the game through Google, then performing an mandatory closed testing (which needed to have visibility by Google Play Console), followed by questionaries and a review of the testing information sent. Only after several weeks of navigating this release process, could the game be formally published into Google Play. Not the worst release process I have heard of, but extremely unfriendly to solo devs and independent creators.
Ultimately, this game accomplished what it was designed to do: Prove the capability of AI to generate and code a game that works both on computers and and cell phones. I do wish this game had more interest upon release, and hope it may gain traction at some point, but for now, I am happy with the base purpose being met.